Sancus
Well-known member
While +/- 10% is far too large of a margin of error for parses with >10k hit attempts, every proc test had a decline in attempt rate >10% vs not using procs. It doesn't matter the deltas of tests with procs versus each other, it matters that the impact of procs is significant vs avoiding them:I re-parsed all of this on Bristlebane over the weekend outside of raids, and outside of the guild hall. Margin of error must be taken into consideration. If you are seeing gains or decreases < +/- 5%, then that's all well within margin of error in which you can also argue that there's risk of intentionally decreasing DPS by removing spell/weapon procs. I'd argue that ~ +/- 10% is still within the margin of error. Some of the deltas Sancus is quoting above are closer to 2-3% rather than 12%, so context is not really sufficient. Guild Hall lag also is not consistent with some lag swings seen in dynamic zones.
That's a decline of 15.8% and 14.2% respectively.
declines of 16.4% and 14.7%
declines of 13.7% and 12.5%
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15K base damage pet procs do negligible damage because pets can't crit procs. My largest base damage proc, Companion's Elemental Strike IV with a whopping base damage of 37,500, contributed 1,875 DPS (0.5% of the total)However, arguing against running 15K procing pet weapons and Night's Perpetual Terror procs does not make sense or correlate with the margin of error in the data.
In fact, proc damage in its entirety was only 1.87% of my pet's total damage on the above parse. That's within that +/- 2%
You're welcome to do that, but it's certainly not a consensus that I'm signing on to.Ultimately the consensus is: If you're raiding, remove every single pet/spell proc, as the effect on pet hit attempts is overwhelmingly detrimental and obvious. However if you're grouping, only remove pet/spell procs that are exceptionally minimal in damage output; or, that activate very often (e.g., BST 2.0 epic) that are also damage-minimal in nature. The goal in the group game would be to only eradicate high proc-per-minute (PPM) pet spells/procs, or very low damage effects that are essentially unparseable.
My contention, supported by hours of parses actually posted in this thread: in all content for DPS purposes, you're best off avoiding procs. The benefit of doing so is far more acute in raids, but procs degrade DPS in all contexts. There are some procs (notably, Prism Skin) that, given the less severe degradation outside of raid content, I think are worth using as needed. If your only goal is to maximize DPS, though, avoid all procs on your pet.
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