The assumption is that the next expansion is going to be a non level increase. Traditionally in the past, melee tend to have a higher DPS increase than casters due to new weapons (primary source of damage) whereas casters are more stagnant due to no new spells (primary source of damage). As it stands today, many feel that DPS classes are somewhat balanced, although it has skewed a bit to melee (especially monks) being higher than most/all. It is definitely not CasterQuest of the last several expansions where casters were dominant among the top ten.
To try and maintain some competitiveness between melee and caster classes, a thought would be to keep the current ratios on weapons in next expansion. Weapons will still get stat increases for h/m/e and heroics and mod2. The procs could be increased its normal amount if desired. New weapons will still be desired due to stat increases, but the ratio staying the same maintains some competitiveness between classes and prevents melee from turning the next expansion possibly into MeleeQuest.
Before all melee start to dislike and flame me because i am a caster main, I also raid with a monk. So a change like this affects me like it affects you. The goal is to try and maintain some competitive balance amongst DPS classes, which is closer now than it has been.
The questions become- do we want next expansion to maintain some competitive balance among DPS? Do we not care and welcome MeleeQuest? If weapon ratios are increased, what is given to casters help them be competitive? I am sure this thread topic will illicit professional debate conversation between all and not devolve into hatred and anger and flaming.
At least for the first three responses...
To try and maintain some competitiveness between melee and caster classes, a thought would be to keep the current ratios on weapons in next expansion. Weapons will still get stat increases for h/m/e and heroics and mod2. The procs could be increased its normal amount if desired. New weapons will still be desired due to stat increases, but the ratio staying the same maintains some competitiveness between classes and prevents melee from turning the next expansion possibly into MeleeQuest.
Before all melee start to dislike and flame me because i am a caster main, I also raid with a monk. So a change like this affects me like it affects you. The goal is to try and maintain some competitive balance amongst DPS classes, which is closer now than it has been.
The questions become- do we want next expansion to maintain some competitive balance among DPS? Do we not care and welcome MeleeQuest? If weapon ratios are increased, what is given to casters help them be competitive? I am sure this thread topic will illicit professional debate conversation between all and not devolve into hatred and anger and flaming.
At least for the first three responses...