I grinded aa for fifty hours in griegs end and my guild expects me to spend it all on glyphs

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yepmetoo

Abazzagorath
Get over what exactly? What I posted is reality. A smaller guild is going to mean glyphing is more necessary than a bigger guild. I am sorry this hurts your feelings, but you might want to get over it yourself.
My feelings are fine. I have spent over 40,000 aa on dragon glyphs. Its real simple, your statement is absurd.

Any tank with average gear on a TLP can do tank anything. It is so far beyond what was available and so much of it is a joke. Expecting someone with a few aa earned in lucling to spend 100 aa on dragon glyphs in PoP is dumb.

PoP is a joke. On Thornblade my wife and I boxed through Saryn with 5-6 characters. Got Terris to 40% before running out of healer mana. Tanking with a paladin. 3-4 groups of real players can clear the entire expansion of they are competent.

You do not need glyphs. And no "behind the times" guild is going to keep anyone where they demand you buy glyphs at this stage.
 

Ishbu

Active member
My feelings are fine. I have spent over 40,000 aa on dragon glyphs. Its real simple, your statement is absurd.

Any tank with average gear on a TLP can do tank anything. It is so far beyond what was available and so much of it is a joke. Expecting someone with a few aa earned in lucling to spend 100 aa on dragon glyphs in PoP is dumb.

PoP is a joke. On Thornblade my wife and I boxed through Saryn with 5-6 characters. Got Terris to 40% before running out of healer mana. Tanking with a paladin. 3-4 groups of real players can clear the entire expansion of they are competent.

You do not need glyphs. And no "behind the times" guild is going to keep anyone where they demand you buy glyphs at this stage.
Spoken like someone who doesnt really know what they are talking about in the reality of how things go on a TLP in the big picture. Its ok, not everyone is expected to understand how things go the longer you play the game.
 

yepmetoo

Abazzagorath
Spoken like someone who doesnt really know what they are talking about in the reality of how things go on a TLP in the big picture. Its ok, not everyone is expected to understand how things go the longer you play the game.
Oh yes, the horror of gimped content! You sound as bad as the raid leaders on teek that haven't done PoP in 20 years and were shocked when every event went down with no deaths and in 2 minutes when they had 60 in raid this last week. Pretty sure you are the one that has no clue about playing this content in TLPs.

This isn't 2002.
 

Trevalon

Well-known member
My feelings are fine. I have spent over 40,000 aa on dragon glyphs. Its real simple, your statement is absurd.

Any tank with average gear on a TLP can do tank anything. It is so far beyond what was available and so much of it is a joke. Expecting someone with a few aa earned in lucling to spend 100 aa on dragon glyphs in PoP is dumb.

PoP is a joke. On Thornblade my wife and I boxed through Saryn with 5-6 characters. Got Terris to 40% before running out of healer mana. Tanking with a paladin. 3-4 groups of real players can clear the entire expansion of they are competent.

You do not need glyphs. And no "behind the times" guild is going to keep anyone where they demand you buy glyphs at this stage.
I don't think anyone is talking about glyping anything less than 2 fights the entire expansion...

To even bring up Saryrn is kinda weird? Nothing in PoP is insanely difficult. But trying to say anyone can down Tallon/Vallon/Rallos in Time becuase they can down Saryrn is a super false equivalency.

12 people can kill Saryrn, those same 12 are not killing Tallon. 30 People can kill Tallon if they are somewhat competent. If their guild only has 20, it may be perfectly necessary to pop glyphs on those fights to get them through it. I've seen guilds of full 54 people wipe on Tallon even on Mischief.
 

SnapVine

Active member
I don't think anyone is talking about glyping anything less than 2 fights the entire expansion...

To even bring up Saryrn is kinda weird? Nothing in PoP is insanely difficult. But trying to say anyone can down Tallon/Vallon/Rallos in Time becuase they can down Saryrn is a super false equivalency.

12 people can kill Saryrn, those same 12 are not killing Tallon. 30 People can kill Tallon if they are somewhat competent. If their guild only has 20, it may be perfectly necessary to pop glyphs on those fights to get them through it. I've seen guilds of full 54 people wipe on Tallon even on Mischief.

i mean, he didn't even imply they were "equivalent" since they killed one and not the other. he's saying the expansion is not difficult like it used to be and glyphs are not required.

OP made one comment about being in a "lower tier" guild and people are making it out like hes in a small man bleeding edge progression guild trying to drop p4 TZ with 18 toons, and they could do it if he would just agree to pop 1 glyph but he refuses to do his job so now the guild has to disband. so sad, RIP OP's guild 2024-2024.
 

Ishbu

Active member
Oh yes, the horror of gimped content! You sound as bad as the raid leaders on teek that haven't done PoP in 20 years and were shocked when every event went down with no deaths and in 2 minutes when they had 60 in raid this last week. Pretty sure you are the one that has no clue about playing this content in TLPs.

This isn't 2002
Get out of your feels for a minute and try and be constructive. The guy self admitted his guild couldnt even do emp for a full month. Thats something that can and is done in a few hours by others.

So now explain how a guild like that, is ever going to get through Underfoot with the flagging requirements per tier and lockout timers without making use of glyphs? The answer is of course, they simply could not. Even with glyphs a guild like that will probably struggle to do so, but they have to take advantage of every possible resource to succeed.

It turns out, this game isnt just the top end people, and like I and others have told you several times now, its a reality for how this game is playing a tank as you go through the expansion. Its sad you cant see past your own 2 feet and realize the world doesnt revolve around you. If you want to respond again, try and keep your emotions in check this time and do something useful instead of freaking out because you havent (or more likely are incapable) of understanding a broader view.
 

Waring McMarrin

Well-known member
Get out of your feels for a minute and try and be constructive. The guy self admitted his guild couldnt even do emp for a full month. Thats something that can and is done in a few hours by others.

So now explain how a guild like that, is ever going to get through Underfoot with the flagging requirements per tier and lockout timers without making use of glyphs? The answer is of course, they simply could not. Even with glyphs a guild like that will probably struggle to do so, but they have to take advantage of every possible resource to succeed.

It turns out, this game isnt just the top end people, and like I and others have told you several times now, its a reality for how this game is playing a tank as you go through the expansion. Its sad you cant see past your own 2 feet and realize the world doesnt revolve around you. If you want to respond again, try and keep your emotions in check this time and do something useful instead of freaking out because you havent (or more likely are incapable) of understanding a broader view.

Needing to spend 50 hours to grind 120 to spend it on short duration survivability and not buying any of the permanent survivability isn’t going to be helping either. If glyphs are that critical for success then the guild should be helping to get the AA for them. Remember this thread is about preparing for PoP which is well before Underfoot.
 

Frank22

Active member
The fact remains that there are other AA that will provide power long after all those glyphs are spent and gone and continue to help the person perform not only at raids but at future AA grinding sessions. There is more to consider besides a short amount of time that a glyph can provide a benefit from.
If you add up the amount that CA/CS helps you over the course of the whole expac, it still pales in comparison to a glyph on Tallon Zek. Again, you have NO idea what you are talking about, so I don't even know why you keep finding it necessary to comment. You dont see me on rocket surgery forums.

When you pay my monthly fee, you get to tell me what to do. Also, looks like you're shooting yourself in the foot by casting away tanks. Everyone consider if this guild and it's caustic nature is worth supporting. ;)
If you removed all your augs and started being a melee only ranger... do you think your guild leader would have a comment?

My feelings are fine. I have spent over 40,000 aa on dragon glyphs. Its real simple, your statement is absurd.

Any tank with average gear on a TLP can do tank anything. It is so far beyond what was available and so much of it is a joke. Expecting someone with a few aa earned in lucling to spend 100 aa on dragon glyphs in PoP is dumb.

PoP is a joke. On Thornblade my wife and I boxed through Saryn with 5-6 characters. Got Terris to 40% before running out of healer mana. Tanking with a paladin. 3-4 groups of real players can clear the entire expansion of they are competent.

You do not need glyphs. And no "behind the times" guild is going to keep anyone where they demand you buy glyphs at this stage.
You basically showed how little you understand about the entire conversation, bravo. You chose to highlight 2 nothing bosses and how you werent able to beat one lol


OP also hasn't answered questions from page 1 that would clarify a lot of things...
 

Waring McMarrin

Well-known member
If you add up the amount that CA/CS helps you over the course of the whole expac, it still pales in comparison to a glyph on Tallon Zek. Again, you have NO idea what you are talking about, so I don't even know why you keep finding it necessary to comment. You dont see me on rocket surgery forums.

I find it highly questionable that 50 hours of grinding is better spent on aa that will only give a short duration in an expansion that didn’t have glyphs over ones that will always work. It changes later on when as are easier to grind but it seems clear to me that they won’t be keeping the aa grind up to keep using glyphs after they run out of banked aa.

When looking at buying glyphs or other aa you also need to consider if the ability to keep grinding aa to buy more glyphs is there or if you will eventually not have the other aa and can’t use glyphs which will just make you worse off.
 

Frank22

Active member
I find it highly questionable that 50 hours of grinding is better spent on aa that will only give a short duration in an expansion that didn’t have glyphs over ones that will always work. It changes later on when as are easier to grind but it seems clear to me that they won’t be keeping the aa grind up to keep using glyphs after they run out of banked aa.

When looking at buying glyphs or other aa you also need to consider if the ability to keep grinding aa to buy more glyphs is there or if you will eventually not have the other aa and can’t use glyphs which will just make you worse off.
You find it questionable because you do not have any clue what you are talking about, so it is not surprising. 50 hours also implies all the AAs, wihch OP has yet to answer the needed follow up questions.
 

yepmetoo

Abazzagorath
You basically showed how little you understand about the entire conversation, bravo. You chose to highlight 2 nothing bosses and how you werent able to beat one lol


OP also hasn't answered questions from page 1 that would clarify a lot of things...

I mean, if you want to post showing you have zero reading comprehension, then bravo, mission accomplished.

I beat all the content on that server. It was all a joke, and that was with no tower gear. I also did it all when it was live content originally, and there is no comparison. I was making the point that the content had become such a joke that a single boxed group could be what used to take a raid, while it is current content. There are no glyphs required for anything in PoP.

Also not sure what effect you think a dragon glyph has on a single group running out of mana resources in a long drawn out fight (which all those gods are when single grouping).

If you needed a glyph to beat Tallon Zek in Time on a TLP then your tanks or healers were garbage.
 

Frank22

Active member
I mean, if you want to post showing you have zero reading comprehension, then bravo, mission accomplished.

I beat all the content on that server. It was all a joke, and that was with no tower gear. I also did it all when it was live content originally, and there is no comparison. I was making the point that the content had become such a joke that a single boxed group could be what used to take a raid, while it is current content. There are no glyphs required for anything in PoP.

Also not sure what effect you think a dragon glyph has on a single group running out of mana resources in a long drawn out fight (which all those gods are when single grouping).

If you needed a glyph to beat Tallon Zek in Time on a TLP then your tanks or healers were garbage.

You beat all the content, bravo. Who cares? You used two stupid examples to try to prove your point then started grasping for goalposts. I'm not surprised I have to walk you through this but since you asked... you spend mana to heal. With a tank glyphed, you heal less. Ergo you have more mana. Congrats on being taught EQ basics.

It's less about needing a glyph as a flat requirement. You dont know literally anything about his guild. If its 30 ppl, then he probably will have to glyph. You dont need to glyph on mischief, but im sure you do. If you arent, then the good tanks are.
 

SnapVine

Active member
It's less about needing a glyph as a flat requirement.

no, that's the whole premise being replied to. the entire argument originally replied to was "glyphs are part of the job, no context is needed, do your job and get aa's for glyphs because it is required and expected." it seems you're the one "grasping for goalposts(?)" lol
 

Waring McMarrin

Well-known member
You find it questionable because you do not have any clue what you are talking about, so it is not surprising. 50 hours also implies all the AAs, wihch OP has yet to answer the needed follow up questions.

Again if someone is spending 50 hours to grind 120 aa in preparation for the next expansion to unlock it is unlikely that they would be grinding the aa fast enough to keep using it on glyphs. Overall they would be better having the permanent aa over the temporary ones that they will run out of aa to purchase.
 

Frank22

Active member
no, that's the whole premise being replied to. the entire argument originally replied to was "glyphs are part of the job, no context is needed, do your job and get aa's for glyphs because it is required and expected." it seems you're the one "grasping for goalposts(?)" lol
Not really. The OP hasnt given enough information. I asked for context shortly after they posted originally (quoted below) and still have yet to see any answers.

We need more info tbh. Are there a ton of tanks? Are they all banking 120? Are they expecting you to burn all 120 on glyphs? Which bosses?
If there are like 6 tanks, and they just plan to glyph like... 4 bosses over the course of progression, then banking 120 is dumb. There is a huge sliding scale on what would be acceptable vs unacceptable vs laughable.

Again if someone is spending 50 hours to grind 120 aa in preparation for the next expansion to unlock it is unlikely that they would be grinding the aa fast enough to keep using it on glyphs. Overall they would be better having the permanent aa over the temporary ones that they will run out of aa to purchase.
Again, stop being wrong. The permanent AAs over the course of the expac still pale in comparison to the glyph. PoP is literally the strongest the glyph will ever be (because of how out of era it is). You have no concept of what you are commenting on.
 

Aziuno

Active member
Again, stop being wrong. The permanent AAs over the course of the expac still pale in comparison to the glyph. PoP is literally the strongest the glyph will ever be (because of how out of era it is). You have no concept of what you are commenting on.

To emphasize this...

Glyph of Dragon Scales I, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 500 points per hit for 5 minutes.

CA is 25%
CS is 25%

Waring is probably assuming you are talking about Fireworks glyphs... ;)
 

Waring McMarrin

Well-known member
Again, stop being wrong. The permanent AAs over the course of the expac still pale in comparison to the glyph. PoP is literally the strongest the glyph will ever be (because of how out of era it is). You have no concept of what you are commenting on.

Again, they are still better than nothing after the person runs out of aa to buy glyphs with. You can keep acting like they will be grinding aa in order to keep using glyphs when it seems very clear from their post that they don’t want to do that.
 

Waring McMarrin

Well-known member
To emphasize this...

Glyph of Dragon Scales I, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage over time spells, and 35% of any direct damage spell or melee damage that exceeds 500 points per hit for 5 minutes.

CA is 25%
CS is 25%

Waring is probably assuming you are talking about Fireworks glyphs... ;)

not even close, I just realize that you can’t keep up glyphs all the time and someone complaining about spending aa on glyphs is going to quickly run out of aa to spend on them. Meaning that they would be better off with the permanent bonus instead of a temporary one that they will not be able to use after a while.
 
If you guys are short on tanks for swapping then I can 100% see asking to use glyphs.

But even still I don't recall any of our tanks using glyphs all the way through GoD on phinigel and usually didn't do a lot of tank swapping. But if you guys are short on clerics/off heals/tanks then each scenario is going to be unique.

As expansions roll on, glyphs are just something tanks use on a regular basis. even our dps classes burn the glyphs of power 4-5 times a night.
Huh? dps using glyphs? why? I've played a rogue and a zerker on 2 different TLPs all the way to live and I never used a dps glyph.
 
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